world of warcraft

world of warcraft
world of warcraft

2012年1月19日星期四

Comparable To The Epic Film! "Star Wars Old Republic" Shocked Screenshot

In a couple of times ago Activision Blizzard CEO Bobby Kotick questioned EA whether or not Star Wars: The Old Republic can obtain a substantial revenue in the scenario of payment of swtor credits LucasArts copyright. For this reason, a gaming website Eurogamer asked a lot of commentators to evaluate of EA profitable opportunities. realization is that LucasArts will gain huge profit, and both the two sides (EA and LucasArts) have entry to steady income.

Wedbush Morgan's Michael Pachter:
Pachter predicted how wow gold the Old Republic can attract about 15 million paid game enthusiasts with the yearly income is about $ 80 million or so. "On this basis, they is heading to be divided the operating income. My best assumption is that they are in a position to attract 15 million paying game enthusiasts at a worth of $ 15 per month, so thatbuy wow gold we can create revenue of $ 270 million. If LucasArts took 35%, EA carry 35% into operation, and the remaining 30% is about 80 million bucks per year, which is profitable and has been very good. "

He also agreed with EA CEO John Riccitiello how the online game just need 0.50 million paying consumers then can profit. "Most online matches require 25 million paying possible customers to buy wow gold cover the immediate operating costs. With LucasArts' revenue-sharing, Old Republic will require approximately 40 million consumers to create both ends meet. This implies how the online game requirements 500,000 paid subscribers then can make a profit. Kotick's point of view in conditions of royalties is right, this may be the leisure industry's struggling economic threshold for wow items several years. But from a distinct point of view, if there is no Star Wars brand, how will EA's MMO be succeed? "

Screen Digest's Piers Harding-Rolls:
"I believe any high input AAA online online game represents a really high commercial risk." He explained.

"In recent many years many companies have tried to attain succeed in this field, but they all failed. EA also has had experience of failure. With the far more higher investment, then thewow goldrisk also increases," he continued, "so Old Republic is undoubtedly high-risk project, but with EA's personal powerful factor, so it also helps slow down a lot. "

"These elements include the influence of a powerful brand, the ease competition of pay online matches (since the competition with the World of Warcraft in 2005, Trion Words' Rift has displayed  WOW Goldthat now may be the very best of times.) EA's experience in sales, marketing and operations MMO game, as well like a big accomplishment of the game's beta testing. "

He also continued to communicate how the co-operation with LucasArts is heading to be the key element to whether or not EA can profit, and whether or to not change strategy once the wow gold operation is instability, especially the business model.

The online game developed by BioWare is heading to be put into operation on December 20. Three days later all buy wow gold players can enter the game to begin their journey of making SWTOR Credits.

SOURCE: http://www.game4boss.com/
http://mypp2010.unblog.fr/2012/01/20/players-view-star-wars-old-republic-does-not-make-me-excited/
http://www.wr-wownews.com//html/news/pages/2012/1/17/379.html

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